#pragma once
#include "C_Weapon.h"

class S_Bullet_1Lv : public C_Weapon
{
private:
	int m_Damege;
	
public:
	S_Bullet_1Lv();
	S_Bullet_1Lv(int x, int y );
	virtual ~S_Bullet_1Lv();

	virtual bool frameMove();

};
